Lightweight | Tier 1 | |
Standard: Move faster Pro: + Aim faster after sprinting | ||
Scavenger | Tier 1 | |
Standard: Resupply from dead bodies Pro: + Extra magazines (2000CP) | ||
Ghost | Tier 1 | |
Standard: Undetectable by Spy Plane and Blackbird Pro: + No red crosshair or name when targeted (2000CP) | ||
Hardline | Tier 1 | |
Standard: Killstreaks 1 kill early Pro: + Get a second chance on the result of care packages | ||
Flak Jacket | Tier 1 | |
Standard: Extra explosives resistance Pro: + | ||
Hardened | Tier 2 | |
Standard: Extra bullet penetration Pro: + | ||
Scout | Tier 2 | |
Standard: Hold breath longer Pro: + | ||
Steady Aim | Tier 2 | |
Standard: Extra accuracy when shooting from the hip Pro: + | ||
Sleight of Hand | Tier 2 | |
Standard: Faster reload Pro: + Aim down sight faster (does not work with Sniper Rifles) | ||
Warlord | Tier 2 | |
Standard: 2 attachments on primary weapon Pro: + 2 attachments on primary and secondary weapons | ||
Marathon | Tier 3 | |
Standard: Longer sprint Pro: + No falling damage | ||
Ninja | Tier 3 | |
Standard: Move silently Pro: + Move through Motion Sensors and Camera Spikes undetected | ||
Second Chance | Tier 3 | |
Standard: Pull out pistol before dying Pro: + Use equipment as well as pistol | ||
Hacker | Tier 3 | |
Standard: Detect enemy equipment and explosives Pro: + Booby trap enemy Care Packages and turn enemy killstreaks and equipment friendly | ||
Tactical Mask | Tier 3 | |
Standard: Reduce the effect of Flash and Concussion grenades Pro: + |
You may be surprised that there is no stopping perk how ever there is a perk that acts like FMJ ( Full Metal Jackets) that acts like stopping power by giving players the ability to shoot through walls. If There is no Pro Description Yet because that is unknown to us and we will most likely have to find out when the game releases on November 9.
That sums up todays post, be sure to leave a comment on your class setup like what perks you would have!
Goodbye!, zBeast.
These actually look pretty good and balanced. Making me think twice about this game...
ReplyDeletewhy do they always change the names of the perks after every game? i mean they are always the same perks lol
ReplyDelete